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Colossal cave adventure12/2/2023 It has been noted as one of the most influential video games, and in 2019 was inducted into the World Video Game Hall of Fame by The Strong and the International Center for the History of Electronic Games. It also influenced the creation of the MUD and computer role-playing game genres. It directly inspired the creation of numerous games, including Zork (1977), Adventureland (1978), Mystery House (1980), Rogue (1980), and Adventure (1980), which went on to be the foundations of the interactive fiction, adventure, roguelike, and action-adventure genres. Both versions, typically played over teleprinters connected to mainframe computers, were spread around the nascent ARPANET, the precursor to the Internet, which Crowther was involved in developing.Ĭolossal Cave Adventure was one of the first teletype games and was massively popular in the computer community of the late 1970s, with numerous ports and modified versions being created based on Woods's source code. It was originally designed by Will Crowther, a programmer and caving enthusiast who based the layout on part of the Mammoth Cave system in Kentucky. Woods's version expanded the game in size and increased the number of fantasy elements present in it, such as a dragon and magic spells. Colossal Cave Adventure (also known as ADVENT, Colossal Cave, or Adventure)gave its name to the computer adventure game genre. The original game, written in 19, was based on Crowther's maps and experiences caving in Mammoth Cave in Kentucky, the longest cave system in the world further, it was intended, in part, to be accessible to non-technical players, such as his two daughters.
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